Pour profiter des fonctionnalités de gestion de votre collection de jeux-vidéos , vous devez créer un compte sur le site. Totalement gratuit, et utilisable sur mobile, ainsi qu'avec le nouveau système de scan de code barre !
Nom | Poste |
---|---|
Vincent Castillo | Additional Art |
Matt Hale | Additional Art |
Lara Norman-Stowers | Additional Art |
Erik Purins | Additional Art |
Dave Renneker | Additional Art |
Todd Robinson | Additional Art |
James Bonti | Additional Game Design |
Lee Lueken | Additional Game Design |
Shawn David Rosen | Additional Game Design |
Jay Biancamano | Assistant Video/Graphics Design |
David Grace | Audio Engineering |
Sebastien St. Laurent | Audio Engineering |
Mike Tekulve | Audio Producer |
Andrew Guevara | Character Animator |
Andreas Arellano | Character Artist |
Andrew Guevara | Character Artist |
Chris Jean | Character Artist |
Stevia Wren Haller | Character Voiceover - In Game Females |
Robert Pavlovich | Character Voiceover - In Game Male Voices |
Rob Williams | Character Voiceover - In Game Male Voices |
Jimmy Salzarulo | Character Voiceover - Licensed Riders |
Jessica Schoene | Character Voiceover - Little Girl |
Scott Jenkins | Creative Services Director |
Helen Kolanovic | Designer |
Christine Atkins | Executive Assistant |
David Luntz | Executive Management |
Reagan Luntz | Executive Management |
Shawn David Rosen | Executive Producer |
Wesley Leviton | Game Design |
Paul Murray | Game Engine |
Mark Billington | Game Engineering |
Philippe Chaintreuil | Game Engineering |
Sylvain Martel | Interface Engine Engineer |
Bill Spence | Lead Artist |
Vince D'Amelio | Lead Engineer |
Vincent Castillo | Lead Game Design |
Sylvain Martel | Lead Gamecube Engineer |
Bob Jeffery | Level Animator |
Manuel Marquez | Level Animator |
Carlos Fuentes | Level Artist - Airfield |
Bill Spence | Level Artist - Boardwalk |
Cecil Carthen Jr. | Level Artist - Cannery |
Mirena Nikolova | Level Artist - Civic Center |
John Wang | Level Artist - Industrial |
Mike Kawas | Level Artist - Movie Lot/Museum |
David Skelton | Manager |
Scott Douglas | Motion Capture Animators |
Jon Squiteri | Motion Capture Animators |
Christine Squitieri | Motion Capture Animators |
Joe Ackler | Motion Capture Talent |
Michael Bennett | Motion Capture Talent |
Chris Edwards | Motion Capture Talent |
Marc Englehart | Motion Capture Talent |
Adam Killgore | Motion Capture Talent |
Matt Lindemuth | Motion Capture Talent |
Jesse Meyers | Motion Capture Talent |
Frank Morales | Motion Capture Talent |
Shane Yost | Motion Capture Talent |
Michael Passuello | Motion Production Manager |
Jonathan Mercier | Park Editor Engineering |
Randy Condon | Project Management |
David Nelson | Script Programming |
Hajime Ogata | Senior Manager |
Jack Scalici | Senior Manager Video/Graphics Design |
Nick Torkos | Skeletal System & Technology Animation System |
Leigh Busch | Technician |
Christopher Rappo | Technician |
Josh Rodgers | Technician |
Chin-Han Hsu | Texture Artist - Cannery |
Juan Ortiz | Texture Artist - Civic Center/Airfield |
Maria Lee | Texture Artist - Industrial |
Andreas Arellano | Texture Artist - Movie Lot/Museum/Boardwalk |
Michael Constant | Tools Engineers |
Sebastien St. Laurent | Tools Engineers |
Chris March | Tools Engineers |
Mat Mazarolle | Tools Engineers |
Paul Murray | Tools Engineers |
Nick Torkos | Tools Engineers |
Jason Sereno | User Interface |
Sunny Lee | Video Editing Intro |